Why study this course with LJMU?
- LJMU ranked 8th in the UK for animation and game design (The Guardian University Guide 2025)
- Dedicated Gaming lab with VR-Ready Workstations, PlayStation Development Kit, Xbox Development Kit , VR (Oculus Rift, HTC Vive, Playstation VR, Gear VR) Development Kit, Microsoft HoloLens, and Motion Capture System
- Incorporating industry standard curriculum - PlayStation First and Unreal Academic Partner into teaching
- Academic society (LJMU IGDA Academic Chapter) and annual student events such as LJMU Game Showcase and LJMU Game Jam
- Regular visits by game industry professionals who offer career and technical advice
- Exciting career opportunities with games development companies like Sony Computer Entertainment Europe, Rockstar North, Electronic Arts, Jagex, Lucid Games, TT-Games, Hello Games, PlayDemand, V-Time and more
- International Foundation Year course available offering direct progression onto this degree programme
About your course
Taught by leading experts, the BSc (Hons) Computer Games Development at Liverpool John Moores University offers you exciting paid work placement opportunities with leading games development companies plus access to state-of-the-art facilities.
This BSc course will prepare you to be a computer game developer ready to work and succeed in this challenging and exciting industry.
Computer games development is a very technically demanding process and developers are required to possess a wide range of technical skills including computer programming, computer graphics and mathematics. In addition, they are also expected to have strong knowledge of gaming console and PC hardware architecture.
The topics typically covered in this course include:
- C/C++ computer programming languages
- Applied mathematics for game physics and computer graphics
- Shader-based 3D graphics programming using industry standard API such as OpenGL and DirectX
- Multi-platforms (PC and consoles) gameplay programming, including techniques such as game content pipelining, multi-threading, artificial intelligence, memory management and optimisation
- Game design, level design, game production and digital game content production.
On this course you will have direct access to experts in the field as well as state-of-the-art facilities at the University. Our Games Technology Lab with its Sony PlayStation and Microsoft Xbox consoles, and industry standard software, together with excellent technical support, mean that you will get plenty of hands-on experience and extensive opportunities to build up a portfolio to show and impress prospective employers.
You will have the opportunity to undertake a year's paid industrial placement thanks to our links with over 450 local, national and international organisations, including SCEE, Lucid Games, Atomicom, Damibu, Setgo Games, Fish in a Bottle, TribePlay in China
The Department of Computer Science and Mathematics has strong links with many local, national and international games development companies, including SCEE, Atomicom, Lucid Games, Damibu, Setgo Games, Eutechnyx, and Jagex to name but a few. These employers work with us to ensure that the course is current and up-to-date, and that graduates are able to meet the demands of the games industry for skilled developers.
Our strong links also mean that you will have plenty of options when you come to choose your work placement. Students have worked in game development companies in many cities, from Liverpool to Kontich in Belgium as well as Cheng-Du in China.
Your Lecturers
This research-informed and practice-driven course is taught by a team of lecturers who have rich industry background and are research active. All teaching staff have doctoral degrees in their respective areas of expertise and they have professional collaborations with Games industry.
Staff in the Department of Computer Science and Mathematics actively participates in research to further the development of state-of-the-art computing technologies. Research within the School is recognised internationally in the area of Networked Systems and Security, Computer Entertainment, and Neural Networks with funding from EPSRC, BBC and the European Union.
Course modules
What you will study on this degree
This course is currently undergoing its scheduled programme review, which may impact the advertised modules. Programme review is a standard part of the University’s approach to quality assurance and enhancement, enabling us to ensure that our courses remain up to date and maintain their high standard and relevancy.
Once the review is completed, this course website page will be updated to reflect any approved changes to the advertised course. These approved changes will also be communicated to those who apply for the course to ensure they wish to proceed with their application.
Further guidance on modules
Modules are designated core or optional in accordance with professional body requirements, as applicable, and LJMU’s Academic Framework Regulations. Whilst you are required to study core modules, optional modules provide you with an element of choice. Their availability may vary and will be subject to meeting minimum student numbers.
Where changes to modules are necessary these will be communicated as appropriate.
Core modules
Core modules
Optional modules
Core modules
Optional modules
Your Learning Experience
Excellent facilities and learning resources
We adopt an active blended learning approach, meaning you will experience a combination of face-to-face and online learning during your time at LJMU. This enables you to experience a rich and diverse learning experience and engage fully with your studies. Our approach ensures that you can easily access support from your personal tutor, either by meeting them on-campus or via a video call to suit your needs.
You will begin the course with a 5-day induction and then spend between 15 to 18 hours per week in the classroom. Independent study is a fundamental element of the course and accounts for around 70% of your weekly study time.
Teaching is mostly via lectures with more informal lab sessions, online activities and small-group tutorials to reinforce ideas discussed in the lectures and to give you a chance to develop ideas with staff and other students. In addition to formal lectures and workshop sessions, there are also regular seminars delivered by external speakers and visiting lecturers.
Work-related Learning
A 12-month paid work placement in your third year gives you the ideal opportunity to put into practice all you have learnt in the first two years and gain new skills as well. The placement will give you a taste of what its really like to work in the industry and a head start when you come to negotiate your way around the graduate job market.
Dedicated personal tutor, plus study skills support
This is a supportive and friendly School. Should you choose to undertake a years work placement, this support will continue as a supervisor will stay in close contact and visit you two or three times at your workplace.
Your Lecturers
This research-informed and practice-driven course is taught by a team of lecturers who have rich industry background and are research active. All teaching staff have doctoral degrees in their respective areas of expertise and they have professional collaborations with Games industry. Staff in the Department of Computer Science and Mathematics actively participates in research to further the development of state-of-the-art computing technologies. Research within the School is recognised internationally in the area of Networked Systems and Security, Computer Entertainment, and Neural Networks with funding from EPSRC, BBC and the European Union.
Assessment varies depending on the modules you choose, but will usually include a combination of exams and coursework.
You will be assessed by a combination of coursework and exams plus an independent final year project which contributes substantially to your final mark. Your tutors will give prompt and constructive feedback via Canvas, our virtual learning environment, face-to-face or in writing. This will help you to identify your strengths as well as the areas where you may need to put in more work.
Where you will study
What you can expect from your School
This programme is delivered in the Byrom Street complex of LJMUs City Campus. Here you'll find high quality lecture theatres, meeting and seminar rooms plus social spaces and a large café. The Avril Robarts Library is just minutes away on Tithebarn Street.
Course tutors
-
Lecturer/Senior Lecturer
-
Lecturer/Senior Lecturer
-
![]()
![]()
After graduating I was headhunted by Jagex to work as a tools programmer on Runescape. This year is Runescape's 15th anniversary and it's still delivering a landmark performance. My LJMU games degree helped me to get noticed and prepared me for the studio team environment.
Career paths
There are many career openings for Computer Games Technology graduates in computer games development, software engineering, multimedia authoring, and interactive TV development.
Many of our graduates have gone on to work for games development companies like Sony Liverpool, Lucid Games, Bizarre Creations, TT-Games, TT-Fusion, Juice Games, Electronic Arts, Eurocom, Spiral House and many more.
"The placement year allowed me to gain invaluable experience and after completing the course I had a number of job offers from respected games developers in the UK."
Alex Dixon, Computer Games Development graduate, now employed as a programmer at Curve Digital.
Student Futures - Careers, Employability and Enterprise Service
A wide range of opportunities and support is available to you, within and beyond your course, to ensure our students experience a transformation in their career trajectory. Every undergraduate curriculum includes Future Focus during Level 4, an e-learning resource and workshop designed to help you to develop your talents, passion and purpose.
Every student has access to Careers Zone 24/7, LJMU's suite of online Apps, resources and jobs board via the LJMU Student Futures website.
Tuition fees and funding
- Home full-time per year:
- £9,535
- Placement year:
- £1,905
Fees
The fees quoted above cover registration, tuition, supervision, assessment and examinations as well as library membership and student IT support with access to printed, multimedia and digital resources including programme-appropriate software and on campus Wi-Fi.
Financial Support
The University offers a range of scholarships to support students through their studies. You'll find all the information you need on our specialist funding pages, including details of the Student Support Fund and other activities to support with the cost of living.
Additional Costs
In addition to fees, students should also keep in mind the cost of:
- Accommodation
- Travel costs including those for placements, visas and travel for studying abroad and field trips unless paid for by LJMU
- Stationery, IT equipment, professional body membership and graduation gown hire
The University reserves the right to increase tuition fees in accordance with any changes to the maximum allowable fees set by the UK Parliament. In the event of such a change, any fee increase will be subject to a maximum cap of 10% of the total course cost as originally stated at the time of your offer.
Entry requirements
Please choose your qualifications below to view requirements
Grades/points required from qualifications: BBC-ABB (112-128)
Work out how many UCAS points your qualifications are worth by visiting the UCAS Tariff Calculator.
Qualification requirements
How to apply
Securing your place at LJMU
UCAS is the official application route for our full-time undergraduate courses. Further information on the UCAS application process can be found here https://www.ljmu.ac.uk/study/undergraduate-students/how-to-apply.
Your university life
From accommodation and academic support to clubs and societies. Find out what LJMU has to offer.
Related Links
Talk to our students
Connect with a current LJMU student for advice and guidance on university life, courses and more.
See what our students are saying
At LJMU we want you to know you're making the right choice by studying with us. You can see what our students are saying about their experience with us via the following websites:
Related Links
News and views
Browse through the latest news and stories from the university
The university reserves the right to withdraw or make alterations to a course and facilities if necessary; this may be because such changes are deemed to be beneficial to students, are minor in nature and unlikely to impact negatively upon students or become necessary due to circumstances beyond the control of the university. Where this does happen, the university operates a policy of consultation, advice and support to all enrolled students affected by the proposed change to their course or module.
Further information on the terms and conditions of any offer made, our admissions policy and the complaints and appeals process.